Difficulty Guide
Choose a starting setting with a clear checklist. Exact in-game setting details are marked TBD.
Read guideFan-made tactical command wiki
Verified guides for a single-player, turn-based tactics game set in the twilight of the Clone Wars. Plan your squad, compare the eight confirmed specializations, and check each fact against its source.
Choose a starting setting with a clear checklist. Exact in-game setting details are marked TBD.
Read guideSee all eight confirmed specializations and the official ability categories behind them.
Explore pathsUse a role-first framework before committing upgrades while live class details remain under review.
View buildsCompare weapon choices by objective, range, and squad role; live stat rankings remain TBD.
Compare weaponsStar Wars Zero Company is a single-player, turn-based tactics game from Bit Reactor and Electronic Arts, set in the twilight of the Clone Wars. You play as Hawks, a customizable character, and build a team of authored and custom Operators.
Officially confirmed systems include The Den, Galaxy Map Operations, Intel, Bonds, a shared Advantage resource, and optional permadeath. Standard tactical squads hold up to four Operators, though some missions can add controllable characters.
Your command starts here
Start with verified game facts, then use each guide's clearly marked evidence status before making a campaign decision.